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Crimson Skies: High Road to Revenge : ウィキペディア英語版
Crimson Skies: High Road to Revenge
Xbox Originals
December 4, 2007〔(【引用サイトリンク】 url=http://xbox360.ign.com/objects/142/14218700.html )
| genre = Action, Arcade flight
| modes = Single-player
multiplayer
| platforms = Xbox
Xbox 360
}}
''Crimson Skies: High Road to Revenge'' is a first-party video game developed by FASA Studio (part of Microsoft Game Studios) for the Xbox. The game was later made available for download on the Xbox 360 from the Xbox Live Marketplace. The game, like the earlier ''Crimson Skies'' for the PC, is an action-oriented arcade flight game. Nonetheless, there are significant differences between the gameplay of ''High Road to Revenge'' and that of the original PC title. For example, while the Xbox game has a more open-ended mission structure, it offers less plane customization than the PC game.
Set in an alternate 1930s in which the plane and Zeppelin become the primary means of transportation, the game focuses on the adventures of Nathan Zachary, leader of the Fortune Hunters air pirate gang. Players assume his role as he undertakes a crusade to avenge the death of his old friend, "Doc" Fassenbiender.
The game was originally announced in March 2002 for a release that fall. However, developers postponed the release date to give them time to retool the game. As a result of this overhaul, which delayed the game's publication to October 2003, several issues were addressed and new features added, most notably the addition of Xbox Live support. Critically the game was very well received, most notably for its graphics, audio, gameplay, and Xbox Live features.
==Gameplay==

''High Road to Revenge'' is a flight-based combat game: during most of the game, the player controls an aircraft from a third-person perspective. It is an arcade flight game as opposed to a flight simulator; physics are relaxed, controls are simplified, and takeoffs and landings are completely automated. Project lead Jim Deal explained that ''Crimson Skies'' was built around an arcade design to make the game easy to learn, and to place its focus on action instead of the physics of flight.
There are over twelve playable fighter aircraft in ''Crimson Skies: High Road to Revenge'', including planes available to download over Xbox Live. Each aircraft has its own ratings for speed, maneuverability, armor, and a distinct weapons layout. Machine guns and cannons, which serve as primary weapons, have unlimited ammunition, but can temporarily overheat. Fighters are also equipped with limited-ammunition secondary weapons, examples of which include magnetic rockets, heavy cannons, and a Tesla coil.
In keeping with the game's arcade nature, the armor and secondary ammunition of the player's aircraft can be replenished by flying into health and ammunition crates,〔 which are dropped by destroyed enemies and scattered throughout the terrain. Developers also added special maneuvers, such as the barrel roll and the Immelmann, which the player can perform during flight through manipulation of the analog sticks. Use of these stunts is governed by a "special meter" which recharges over time during play.〔
''High Road to Revenge'' gives the player the ability to switch out of their current plane during gameplay and commandeer additional aircraft on the ground. The player also has the ability to take control of fixed weapon emplacements, at which time the camera shifts to a first-person view. Turret types include machine guns, flak cannons and rocket launchers. They are found in most of the game's maps, built into the terrain or mounted on vehicles such as Zeppelins.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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